START, FINISH, AND MARKET YOUR INDIE GAME
Learn every aspect of 2D/3D game development, and discover how to conquer Steam, consoles, and mobile
WHAT'S INCLUDED IN GDU?
160+ high-quality video lessons and tutorials (43+ hours)
Every facet of game development is covered! It doesn't matter if you've never made a game before, or you've released several: everything is here to take your indie game launch to the next level. You get lifetime access to invaluable data analyses, in-depth workbooks, and jam-packed videos that are designed to save you time in your game dev journey.
NEW! 2024 Update with my new game
I put my new theories into practice for the announcement of my new game, We Harvest Shadows, and it's been a resounding success. Check out the new lessons where I explain everything I did and learn the best ways to market your game in 2024.
Learn to make a first-person thriller in 7 days
In the Let's Dev INTERMEDIATE series, we make a striking, engaging first-person game in 7 days using only free assets in Unity. Finish your game without learning code via Playmaker, or use the included C# or Bolt scripts instead. Follow along and add your own creative touches via homework assignments and challenge slides so you can sell your first game on itch.io as soon as possible!
Create a gorgeous 3D game and release it on Steam
Play as a coyote cub lost in an apocalyptic desert and separated from his parents. Unlock your memories by finding water and journeying towards the last waterfall on Earth. In this Let's Dev ADVANCED series, I show you every step to take so you can make your own gorgeous exploration game like The First Tree. Environment design, 3D modeling, story writing, Steam achievements... it's all here. (additional paid assets are required to follow along exactly)
Discounts galore! ($240 value)
Not only do you get exclusive GDU discounts for the leading asset packs and tools I use for my own games, but several handmade assets by me are available to students for free!
Peer mentoring on the GDU Discord server
Current students agree this is the best part of GDU! Receive access to exclusive mentoring and feedback by other game devs on our high-quality, moderated private Discord server. Share and receive valuable tips and resources to make your game the best it can be!
Learn C# and make a 2D platformer from scratch
In this new 7+ hour section, we learn C# programming to take your developer skillset to the next level! The tutorials are simple and intuitive, so even a complete coding noob can pick it up fast.
Learn Unreal Engine 5 and create a beautiful FPS puzzle game
Not only is the Unity game engine covered, but so is the powerful Unreal Engine. In these brand new tutorials, we focus on using its free asset libraries, the gorgeous global lighting feature Lumen, and much more to bring a fascinating first-person puzzle game to life.
Create and launch a mobile game and hit the charts!
I recently ported my game to iOS and Android, which was featured as Game of the Day on the App Store. In this section, we make a simple touch-enabled game in Unity, and I show you the entire mobile development and publishing process, including how to get featured.
4 free Steam keys
Receive 4 Steam keys ($30 value) and other free games curated by me for homework/case studies so we can learn together from these other successful solo developers!
Adobe Creative Cloud student discount
For a small upgrade fee, you can subscribe to the Adobe suite for 60% off their monthly fee. That saves you $400 a year!
Huge Q&A Video Archive
I've spent years answering every game dev question you could ever think of, and this is the only place to watch the entire archive. Dozens of hours of up-to-date answers to help you find success with your indie game journey.
Are people saying GDU is worth the money? Check out the full review list here!
"A little over a year ago I was going through a rough time just with the stress of my job which I did not enjoy and being a new dad. Around that same time though is when I reached out to David. I had just seen how he had released a video game all on his own: The First Tree. I didn't even know that people could make a game all on their own. I asked him how he did it and it completely changed my life. Now after a little over a year of hard work in my my free time I have finally finished my first short original game. I owe a ton of gratitude towards David."
- Kirt O., creator of World's Worst Handyman
"Whether you're experienced with making games or completely new to it, David does a fantastic job with walking you through the process and mindset needed to create the games you've always dreamed of, even if you don't have the spare change to. I personally feel like I've grown as a solo game dev by following David's videos and learning from his own experiences. [...] Along with the additional discounts provided in the course to be used in Unity I'd say that it is worth every penny."
- Kyle S.
Your Instructor
My name is David, and make indie games full-time! Which blows my mind, since I'm horrible at coding and I'm self-taught with art/design. A few years ago a friend showed me Unity, and I got so excited to tell stories through the medium of video games. I worked hard, released a game on Steam, and used that experience to help me land my dream job: Unity technical artist at The VOID, where I worked on VR experiences like Ghostbusters Dimension, Avengers: Damage Control, and Star Wars: Secrets of the Empire. In 2017, I released my second game The First Tree on Steam, used the money to port to consoles, and sold 500,000 units across all platforms. It received positive reviews from publications like PC Gamer, IGN, and Kotaku. Now I'm sharing with the world how I made the indie dream work in such a tumultuous time!
Course Curriculum
-
StartFree Steam keys ( + descriptions and case studies)
-
StartOpsive discount (pro FPS and 3rd-person controllers for Unity) (30% OFF)
-
StartPlaymaker discount (visual scripting for Unity) (30% OFF)
-
Start2 years of student discount for Adobe Creative Cloud (save $800) (3:02)
-
StartFree Simple Subtitle System for Unity
-
StartSoundsnap subscription, one free month
-
StartFree GDU Asset Pack
-
Start2.1 - Case Study: Why did the idea of The First Tree resonate with people? (2:58)
-
Start2.2 - Find Inspiration (4:37)
-
Start2.3 - Start Small (3:49)
-
Start2.4 - The Key to Capturing the Audience's Attention (5:05)
-
Start2.5 - Standing out via Art (6:05)
-
StartData Analysis: Which Steam tags are most successful?
-
StartFree Games to Help Find Inspiration
-
StartWorkbook: Your Game Idea
"David does a great job of explaining things and it really kickstarted my game development projects. The marketing and motivational sections in particular are essential for me because they weren't things I typically thought about. By going through this course I was able to push myself to learn about game development and make 3 small games on my own."
- Kenneth D.
"I’ve done a lot of Udemy courses before but it was always too focused on programming rather than finishing a game and putting it out for everyone to play it. I saw this course and made the jump to spend a little more money than I usually do on these types of things. And it has paid off! I’ve learned so much by just watching the "talking" videos alone [...] this course basically tells you how to finish a game by yourself without doing too much which has already been done by others. To sum it all up, it is a great in-depth course with teaching you how to create a game, finish a game and putting it out there (marketing included)."
- Davy N.
"David's advice on marketing helped me to create a viral Reddit post for my game Lucen that earned over 110,000 upvotes, over 3 million views, and hit #1 on /r/all. [...] I wholeheartedly recommend this course. David is providing an incredible service by sharing the knowledge and wisdom he has accrued throughout his experience as a successful indie dev, and it's not one to miss!"
- Kristian K., creator of Lucen
Important note: This course uses older versions of Unity. Please note that we cannot give tech support unless you use the proper Unity version for each project.