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Game Dev Unlocked CORE
Game Dev Unlocked Core Lessons
IMPORTANT: A note from the instructor
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Optional: Get Student Discounts on Adobe Suite and more (3:02)
My Story: How My First Indie Game Changed My Life (8:50)
What is Game Dev Unlocked? (4:38)
Case Study: Why did the idea of The First Tree resonate with people? (2:58)
Find Inspiration (4:37)
Start Small (3:49)
The Key to Capturing the Audience's Attention (5:05)
Standing Out Via Art (6:05)
Data Analysis: Which Steam tags are most successful?
Workbook: Your Game Idea
Case Study: How was one person able to create The First Tree in 18 months? (4:44)
The Asset Store: Pros and Cons (7:24)
Choosing a Framework (6:37)
Modifying Art Assets and Making Them Yours, Part 1 (8:32)
Modifying Art Assets and Making Them Yours, Part 2 (6:29)
Branding and Design Crash Course (7:20)
Sound Design and Music (6:29)
Hiring Help (5:33)
Case Study: How did I stay motivated to finish The First Tree? (4:50)
Make A Schedule (5:30)
Cut Your Game Idea In Half (3:45)
Get Over Yourself and Finish Something (6:09)
Other Tips for Staying Motivated (5:37)
Case Study: How did The First Tree attract an audience? (5:49)
Pre-Marketing Setup: The Website (5:33)
Pre-Marketing Setup: The Teaser Trailer (7:17)
Pre-Marketing Setup: The Steam Store Page (6:20)
Making GIFs (6:43)
Posting on Social Media, Part 1 (5:03)
Posting on Social Media, Part 2 (7:26)
Reddit (8:29)
Other Ways To Market (8:20)
Case Study: Why did The First Tree have a successful launch? (6:05)
You Don’t Need a Publisher (7:22)
Price and Release Date (5:56)
Localization (4:14)
Extra Ways to Increase Your Game’s Reach (6:10)
The Launch Blitz (5:34)
Workbook: The Launch Blitz Checklist
What Happens Next? (5:45)
Console Porting and Publishing (4:49)
Getting Started with Nintendo Switch, Xbox One, and PS4 (4:20)
Appendix: Other files you may need
Q&A Live Stream Archive
Game Dev Unlocked New 2024 Lessons
01 The Most Important Marketing Principle Ever (23:59)
Intro to my new game - We Harvest Shadows (23:35)
02 Why WHS Earned 150,000 Wishlists (47:27)
03 Publishers in 2024 (27:24)
Pitch deck template
FAQ on Making Games in 2024
4 Essential Tips for Starting TikTok (by Kyle Banks, developer of Farewell North)
Live Q&A about my new game's announcement and success (80:17)
Learning C# with Thomas Brush
Introduction (2:15)
1 Getting Started (Don't Skip) (2:27)
2 Download Unity (5:02)
3 Install Photoshop (1:06)
4 The Editor (11:29)
5 Professional Layout (3:17)
6 Tools (7:22)
7 Visual Studio (3:24)
8 Creating Your First Script (3:06)
9 Moving a Box (12:57)
10 Variables (9:28)
11 Input (7:16)
12 Conditions (8:30)
13 Functions (Part 1) (17:04)
14 Functions (Part 2) (4:07)
15 Quick Review (10:22)
1 Install Packages (5:17)
2 Physics (4:50)
3 The Ground (9:26)
4 The Player (Part 1) (8:10)
5 The Player (Part 2) (3:42)
6 The Player (Part 3) (16:17)
7 The Camera (16:28)
8 Layering (20:35)
9 Cleaning Up Player Movement (8:15)
10 Floating Platforms (4:40)
11 Collectables (41:50)
12 UI (Part 1) (19:47)
13 Quick Tip - Referencing Components (12:26)
14 UI (Part 2) (10:51)
15 UI (Part 3) (28:08)
16 Inventory (53:58)
17 Gates (12:54)
18 Singletons (8:35)
19 Enemies (52:26)
22 Quick Tip - Naming (2:44)
23 Attacking (29:31)
24 Dying (4:20)
25 Finalize Your Scene (11:44)
26 Loading Scenes (32:15)
27 The Game Manager (14:42)
28 Preparing for Art (1:24)
29 Project Clean Up (15:16)
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Unreal Engine 5 - First Person Puzzle Game (Unreal Sensei)
Read first before getting started!
Intro to Creating a Game for Unreal Engine 5 (1:53)
Walkthrough of Our Game: Temple of Light (17:02)
Prototype Introduction (2:33)
Set Up Our Game Project (16:57)
Pick Up System (Part 1) (14:25)
Pick Up System (Part 2) (14:03)
Pick Up System (Part 3) (14:39)
Create a Laser (Part 1) (14:04)
Create a Laser (Part 2) (12:01)
Create a Laser (Part 3) (12:49)
Create a Laser (Part 4) (12:56)
Create a Laser (Part 5) (14:23)
Create a Laser (Part 6) (16:39)
Opening a Door (14:34)
Spinning Wall Door (12:43)
Floor Button (18:32)
Interface Interaction (11:22)
Laser Activated Button (13:22)
Cables (17:21)
Transparent Walls (12:08)
Disintegration (14:33)
Spinning Wall Physics (8:33)
Final Prototype (1:45)
Block Out Introduction (1:23)
Intro to SubLevels (11:24)
Level Streaming (12:57)
Blockout Setup (14:05)
Blockout (Part 1) (9:55)
Blockout (Part 2) (11:00)
Blockout (Part 3) (13:27)
Blockout (Part 4) (11:15)
Blockout (Part 5) (11:33)
Main Menu (9:53)
Escape Menu (6:44)
Save Game (7:19)
Checkpoint (15:09)
Sparks (17:37)
Intro to Environment Design (1:40)
World Building (10:36)
Blueprint Meshes (15:08)
Environment (Part 1) (13:33)
Environment (Part 2) (11:48)
Environment (Part 3) (15:24)
Breakup Levels (14:22)
Environment Polish (15:34)
Intro to the Finishing Touches (0:36)
Sound (Part 1) (12:27)
Sound (Part 2) (14:02)
Ending (Part 1) (18:51)
Ending (Part 2) (15:20)
Finishing Main Menu (10:45)
Start Screen (13:12)
Packaging and Sharing (5:09)
Options Menu Introduction (6:32)
Options Menu Setup (12:36)
Options Menu Fullscreen (11:00)
Options Game User Settings (17:22)
Options Mouse Sensitivity (10:05)
Options Menu Finale (13:03)
Lesson files
Exclusive 50% off coupon for The Unreal Masterclass!
Appendix
Previous members-only Q&A live streams
Previous Feedback Friday streams
The Game Dev Business Guide
The Super-Simple Guide to Git and Version Control
Useful Resources on Good Game Design
How to Shoot Gorgeous Video for your YouTube Dev Logs
28 Preparing for Art
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